About This Game The sequel to the award winning adventure hit Secret Files Tunguska. Famine in Africa, floods in Southeast Asia, economic crisis in Europe, and civil wars in South America, the world is on the brink of disaster. Nina Kalenkow is trying to escape all of this as well as her failed relationship with Max Gruber on a nostalgic cruise to Portugal.Nina becomes a witness to murder in the Hamburg docks and is soon thrust into the spotlight of events that encompass not only continents but also centuries."Facial animation" for visualizing emotions and speechInnovative puzzle design that always remains logical and fairDetailed and impressive pre-rendered backgroundsReal-time light and shadow effects of 3D characters and environments 7aa9394dea Title: Secret Files 2: Puritas CordisGenre: AdventureDeveloper:Animation ArtsPublisher:Deep SilverRelease Date: 29 Oct, 2009 Secret Files 2: Puritas Cordis Download] [Torrent] secret files 2 puritas cordis pc español. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis pc español. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis pc español descargar. soluce secret files 2 puritas cordis. secret files 2 puritas cordis poradnik. soluce secret files 2 puritas cordis not so bad, still old school. pros: main character's voice improved, main plot entertaining. cons: even easier, interactions too easy to spot on the background.. Whilst not as good as the original Secret Files, this sequel does have its highlights and features an engaging plot. Worth buying if you want to know what happened next in the lives of Nina Kalenkov and Max Gruber.. Good game though it seems pretty budget to me. Totally worth your while if you get it with a 75% discount.. I kinda liked it :o)I'm a sucker for mystery, conspiracy and\/or secret society stories, and that is what you get here. The story isn't fully fleshed or in any way intricate, but rather a bit shallow and simplified. One can't help to think that they could've done a lot more to get a more fully story told, but I still found it entertaining enough.It's an old game now, and it shows through looking at the characters, several backdrops and the cutscenes. Several are a bit blurry and low on detail. However, some backdrops looks a bit sharper. Anyway, it probably looked damn good when it came out, and it doesn't look half bad today. That is acceptable.The voice acting is overall ok, but it lacks a bit emotion and suspence. There are several tongue-in-cheek comments from the main characters that sometime works and sometimes don't. It is hard to tell at times if the game takes itself seriously or not.Figuring out the puzzles in this game was entertaining enough, with proper clues given and mostly quite logical solutions. Sometimes, though, they felt a bit cheap and out of context. The locations you go to are also mostly interesting.The game as a whole seems based on a good foundation, but a bit rushed and inconsistent. The coincidences within the story is a bit too much to swallow. I'm sure it is probably based on time and budget like most others. Either way it is still entertaining enough to enjoy if you are into these sorts of things.I also played the first in the series and enjoyed that one as well. There are a few references to the previous game but you certainly don't need to play that one to enjoy this. It is a whole seperate storyline.I can absolutely recommend this game for fans of point'n'click adventure games and for people who like a bit of mystery. If you're not into these types of games to begin with, it is probably not going to change your mind.I rate it 6\/10, because it has aged a bit and has that thin storyline. If I had played it when it came out and rated it at the time it might have been rated a bit higher.As always. If you are looking into buying this, don't base your decision on this review alone. Others-, any your opinion might differ from mine.Happy gaming :o)TJ. Highly Recommended.Great adventure game, old school, new technology.Even better than Secret Files 1.Great work Update 18.3 - Bug fixes and tweaks: Hi all,Another small update just while I continue work on update 19.Should now get slightly more money when selling in bulk to the market.New icon on market items that shows if the prices for said item are still calculating.Changes to market item tooltips.Changes to how the market prices are calculated.Should now be more thieves.Pickpocketing and waylaying should now be easier.Fixed a bug that prevented AI businesses from checking trading posts for goods when the markets had none.Heirs will only be shown if they are 16 or older.Fixed some other minor bugs.Thank you for all your continued support. Update 19 will focus on a complete re-work of the farming side of things.Cheers,Stardog.. Update 18 - Update crime system, a knoweldge system, and more!: Hey all!Hope you're having a great holiday period. It has been a while but I have a large update for you all to enjoy.Thanks to those who have done some really great testing for this update.New Stuff & ChangesNewer Herbalist Hut building.Changes to marriage acceptance making it a bit harder.New Well building.A knowledge system. Most actions have this knowledge system attached to them and when people do these actions they get better and better at them.New buff that increases rate of learning for the knowledge system when people are well fed and rested.Scroll wheel now works for scrolling UI windows.People will now stock up on medicine when they can and store it in their home.Changes to some work hours.Changes to some productions. A few recipes have changed slightly and dried fish is now cured fish.People can now give birth to twins.New Alehouse building and upgrades.Changes to the market system – including price calculations and some new UI.A Punishment Pit has been added for when people cannot pay fines after committing crimes.You now have the option to flee from a guard after breaking the law which will add a bounty to your character and make you an outlaw. People will slowly start to talk about you and the news that you’re an outlaw will spread from person to person. People who know you’re an outlaw will have an icon above their head and will report you on sight.Guards now have a break from patrolling at around midnight.Kissing and other close contact has the chance of passing on illnesses. A new type of notification that appears at the top right. These notifications will tell you when you learn a new skill or when you’re warm, cold, etc.Less monks and guards at game start.Tree, foliage, terrain, and snow changes.You can now click the background graphic for a inventory in the trading window to select the corresponding cart or character.Herbalist Huts now sell medicine directly.You can now buy produced goods directly from Alehouses, Bakehouses, and Herbalist Huts.Dozens of changes to the AI – businesses, carts, employees, productions, etc.Many changes and optimisations made to the maps.Updated tutorial.Bug FixesFixed bug where businesses weren’t hiring properly in some cases.Fixed bug that allowed people to get pregnant multiple times at once.Fixed some building navigation issues.Fixed where people would not sober up properly after being drunk.Fixed a few camera issues.Fixed a bug which would cause people to leave their job for no reason.Many other fixes.Hope you enjoy!Cheers,Jamie.. Patch #8 - New stuff: Hey all,Got a nice new patch for you to enjoy. Herbalist's Hut - is a house and a business. Produces medicines New horses The player can now suffer from hunger, tiredness, and cold. The player can now also benefit from buffs asociated with warmth, eating, and sleeping The player can now eat food by droping it into the Consume slot in their Equipment window The player can now suffer from illnesses, and be cured with medicine You can turn off hunger and energy for your player in the in-game settings menu if you do not want to deal with these. However your character will still suffer from coldness and illnesses brought on by a low immune system. But these will be easier to manage without worrying about sleep and food. New post-processing effects Slightly quicker loading and saving New buttons next to cart inventories that allow you to fully unload it, or instantly load it with production goods New fog Scarecrow upgrade for farms Double chance of people dying in fire Selection keys - you can now assign a selected object to numbers 1 - 9 on your keyboard. With something selected hold CTRL and then press a number to save that selection. Once set, pressing the number will recall that selection Reduced the slight delay when clicking buildings, carts, etc You can now move your own carts around by selecting them and then right clicking where you want them to go Certain upgrades will now stop certain production events from occuring Fixed bug that meant graves were not spawning correctly and thus graveyards would be empty Fixed bug that caused needless save game bloat Fixed bug that prevented the making of love when your primary house is a basic house Fixed various other small bugs Various tweaks and general improvements OptimisationsPlease do let me know if you encounter any issues.Cheers,Stardog.. Update #13.8 - Slight changes.: Hello again,Sorry for releasing another small patch. I really wanted to make a few changes though, so here we go.Further reduced the chance of a travelling merchant setting up camp.Tweaked the rain chances and transitions a tad.Player should now only get the option to buy food from the alehouse if there is food to buy.Fixed a bug that might've cause the social classe for some families to display incorrectly.Rehashed the marriage acceptance system. When proposing marriage the target will decide to accept based on social class, housing situation, money, and total assets. More information is now given in event of rejection. This is slighly more advanced than it was prior. Not much, I know, but every little thing helps.Cheers,Stardog.. Patch #6 - Child labour, bug fixes, and hopefully less crashes: Hello!A new patch for you all. Nothing huge, but hopefully it is a step in the right direction.Upgraded to new version of Unity which contains fixes for various crashesA new and more effective navigation script with better fail safes - however navigation can still get a little odd on occasion. I'll iron this out with time.Child labour. Children as young as 12 can now work for you. Less efficient, but also cost half the wage. Changed the pregnancy system. Pregnancy is now applied as an affliction which means the pregnant person cannot work. The pregnancy will last for x number of seconds based on your game length. No more exact times. Due to this change, if you load a saved game from a previous version any pregnant woman will no longer be pregnant.You can now tell your thieves to case buildings, which will allow you to see inside the building's inventory for a short amount of time. When a building is in this state it will show a new icon in the overview map.Production should now continue from where it left off the previous dayIncreased the length of time that someone will wait for you to arrive if you are walking over to interact with themFixed bug with pig production and foraging related to inventory space. Some new 2D art has been added, with more to comePeople should no longer use houses that have burnt downFixed bug with not being able to see your reputation with some people in some casesAI buildings should now be smarter at offloading goodsBirds should now be less noisyYou can now only change wages in the morningFiring someone after 12pm will charge you 50% of their wageFixed a lot of spelling errorsHoney can no longer be produced in winterChanges to the market prices equation and some base pricesYou can now start a new game with 14000 goldFamily members and friends should now show up above strangers on the hire employee listThe leather pack that you buy will now have 6 slots (might have to re-equip your current pack to see this)Various other small changes and fixesI hope this goes some way to improving the game for you. If this does indeed fix most of the crashes then I will be able to push forward with much more content.Thanks for all the great feedback, keep it up. And if you can, join me for my Twitch[www.twitch.tv] stream this weekend, I'll be showing off some stuff.Stardog. Hotifx - Alehouse: Hey folks,A quick hotfix to fix issues related to the alehouse and tradingBug Fixes Fixed bug that would prevent you from owning the alehouse, or take it from you when loading a game Fixed bug that let you trade goods without payingFloating Player & Broken Interactions?I have recieved a couple reports of the player's movement and interactions breaking. I have been unable to reproduce or pinpoint this issue. If you do encounter this could you please try to give me details about what you were doing when it started happening? I will also start getting another build ready that will hopefully help find the issue.Cheers,Stardog.. Patch #13 - Going through changes: Hey folks,Patch #13 is now ready for consumption. I do hope you enjoy it.New StuffPlayer character can now work at their own business the same way as a normal employee. The player character can work 24/7, however while working hunger and tiredness rates are increased. Moving the player will stop their work. The player character can now haul their own carts. This works the same way as employees hauling carts. The player can haul carts 24/7, moving the player will stop the hauling.Higher quality foods (Fish cakes, soup, etc) will fill your hunger meter better than normal foods (fruit, eggs, etc.)You can now right click buildings in your building menu to make your character walk to said building.Overview map is now higher and shows roads, town names, and population count. Can now be entered by scrolling out far enough and closed by scrolling in.A new button in your building and cart inventories will restock the contents.Potential spouses now have a criteria for accepting your proposal. Making it harder to marry rich people when you are dirt poor.People who hate you (<= 5) will now refuse to talk to you, making it much harder to mend bridges.If your spouse decides to divorce you they will now try to get back at you and will tell all their friends, who may also start hating you.Key mapping. There is no conflict detection with the key mapping, so just be aware of that.Workers will now quit if they don't like you.ChangesProduction events will now be less frequent the more buildings you own.Rare events are now rarer.Starting as a nomad will no longer give you expensive stuff.Nearly every recipe and price has been changed for top-notch balancing. This means that when loading your saved games a few of your productions may be invalid.You can now zoom out further.Cart tracking view has been moved back a bit.Business management AI has been improved and tweaked.Many other improvements.Added gold to Ashbury mine.Travelling Merchant camps will now show up less frequently and is tied to your day length.FixesSpelling corrections.Notification corrections.Characters should be less inclined to get stuck when talking.Character portraits should now be less likely to overlap.Spouse no longer takes a wage at all if they work for you, which means they won't quit if you go bankrupt.No longer will markets double up when the player dies.Consumption from bags and carts will now consume the item.Cart send panel - market colours should now line up with building menu.Fire spots will no longer accept items that are not firewood.Carts will now properly display loads after returning from caravan trip.Rebuilt houses should be accessible again.Seagulls will no longer land on or fly around a destroyed fishing shack.Trading posts will no longer give firewood to people.Horses should now be better at going to grazing spots.People's faces should now correctly show wrinkles based on their age.ImportantIf you have an older computer and are still using DirectX 9 then this patch will not work for you because DX 9 support has been removed. I'm not sure how likely it is that anyone was already succesfully playing the game on DX9, but if you do have an older machine that does not support DX11 and you were previously able to play SÆLIG, please do let me know. MacOSI have also updated that MacOS build, and while it isn't listed on the store page, it should be perfectly playable on your Macs. However, I have not setup cloud sync for the saves made on Mac machines.Saved GamesYour previous saved games should work fine, however you may find on load that some of your productions have become invalid due to recipe changes. Some of the AI changes and general tweaks are best experienced when starting a new game however.Thanks for all the support! I'm working hard and I hope I'm doing a good job for you.Stardog.. Patch #9 - New UI and more: Hi folks,I've been back at it now after a short break, and this is what I have for you.The main focus is an all new UI which should hopefully be much nicer to use. There are also a few other things added. New UI Updated tutorial You can now name your buildings A new alehouse Now a few of the buildings have a few different interiors to automatically choose from at the start of the game Increased the max building limit Food is now made in higher quantities but is cheaper to buy The alehouse now has an upgrade that allows you to assign a worker to entertain your patrons. This can result in more sales Fixed issue with the meat pies not being produced Fixed an issue where you would not be fined properly if one of your thieves were caught Fixed many navmesh holes that were causing people to become stuck Fixed some buildings that had broken doors Other small fixes and changesTrouble loading saved games?If at any point you are unable to load your saved game, please feel free to send it to me for investigation. If you're able to please send it along with your system specs.Send saves to: contact@stardoggames.comSave game location: C:\Users\*username*\AppData\LocalLow\Stardog Games\SÆLIGCheers,Stardog
Secret Files 2: Puritas Cordis Download] [Torrent]
Updated: Mar 9, 2020
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